AI is recruiting humans to train its AI system Grok to “excel” at making video games, according to the company’s job posting for a “video games tutor.” Elon Musk has discussed this before, saying he ...
If Toby Fox thinks his way of making games is pretty inefficient, that probably shouldn't be a big surprise given how many ...
Game engine Unity has formed an AI Council to collaborate with its product leaders in accelerating innovation across the ...
YouTube on MSN
How To Make Glowing Blue Eyes white Dragon Diorama With Way Too Much Resin With Anycubic
In this video, I’ll take you through the complete process of creating the Blue-Eyes White Dragon Diorama — from Clay sculpting, making silicone molds, resin art, to painting and adding led lights.
Nicole Celic is a Bronx-born and raised librarian who plays more video games than she reads books. A lifelong gamer who dabbles in game development, she also teaches at the City University of New York ...
Hardcore Gamer on MSN
Bonfire Studios' Arkheron Blends Isometric RPGs, Battle Royale Shooters into Something Wholly Unique
Arkheron is a team based PvP game where fifteen teams of three fight to ascend a mysterious tower. Made up the memories of ...
Originally from the UK Anthony is an avid reader and writer, now based in Finland. He graduated from the University of Nottingham with a BA in German with Dutch Studies and spent a semester each in ...
Solitaire is a game for killing time and playing with the most loyal companion known to man – yourself. Microsoft Solitaire's online edition continues to entertain today. Since its conception on the ...
As with all big releases, Silksong's launch was the starting gun for two gaming races: Modding and speedrunning. The latter is still in a discovery phase before recordkeeping begins on Speedrun.com on ...
With Hollow Knight: Silksong out now, many players are celebrating its unexpectedly low $20 price tag. But some independent developers are pointing out that great as this may be, it could lead to ...
Scott Baird is a contributor with over a decade's experience writing about video games, along with board games and tabletop RPGs. Scott has previously worked for Dexerto, Cracked, Dorkly, and Gamepur.
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