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Expedition 33 is one of the biggest surprise gaming hits of 2025 and a traditional turn-based role-playing game that reminded ...
Now those links are reality, as several members of the Clair Obscur team recently visited Square Enix's offices and met with ...
Whether it's for an active collaboration or simply two great devs chattering away, such meetups are inherently cool stuff.
Naoki Hamaguchi: So initially, I started out in a sort of engineer role, and I had joined the development of the titles from “Final Fantasy XII” and had gone on to be involved in development ...
Rather than simply update the game with a glorified face lift, the developers led by directors Tetsuya Nomura, Naoki Hamaguchi, and Motomu Toriyama, wanted to tell their own story. Sort of.
FF7 Rebirth’s ending left fans divided over whether it was a bold retelling, a convoluted mess, or just a disappointment, and that’s exactly the reaction director Naoki Hamaguchi wanted.
Yet while Kitase and Hamaguchi agree on the importance of keeping the tone and the feel of 1997's Final Fantasy 7 intact, there was never any intention to do a straight remake of the original ...
Final Fantasy VII Rebirth game director Naoki Hamaguchi has revealed that Cloud is his favourite character in regards to the world of FFVII, which contains more than its fair share of eclectic ...
SPOILER ALERT: This interview contains light spoilers for “Final Fantasy VII Rebirth.” When it comes to Final Fantasy and Square Enix, Naoki Hamaguchi has seen it all. Having started as a real ...
SPOILER ALERT: This interview contains light spoilers for “Final Fantasy VII Rebirth.” When it comes to Final Fantasy and Square Enix, Naoki Hamaguchi has seen it all. Having started as a real ...
NAOKI HAMAGUCHI: We worked on every character quite evenly for the game. So, there was not really a particular character that was treated special.
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