When vibe coding took off earlier this year, many saw it as the domain of developers tinkering with tools. For a growing ...
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Inventing a Real Life Video Game: How I Made It Work
Liam Thompson invents a real-life video game and demonstrates how he made it work. Heavily redacted voting records for school ...
Dispatch developers reflect on the success of the game, it approach to development, and the lessons it hopes the industry ...
Ubisoft’s closed-playtest FPS drops AI squadmates into Snowdrop-powered missions to probe voice-directed, generative play and ...
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