D/AVE NX is the latest and most powerful addition to the D/AVE family of rendering cores. It is the first IP to bring 2D and 3D OpenGL ES 2.0 vector g ...
Pull requests help you collaborate on code with other people. As pull requests are created, they’ll appear here in a searchable and filterable list. To get started, you should create a pull request.
Turning a boring 2D photo into a more dynamic, 3D-like viewing experience might sound impossible. But you can do it right ...
Dot Physics on MSN
Mastering 2D and 3D Kinematics Using Vectors
Master the art of 2D and 3D kinematics using vectors! This video breaks down key concepts like displacement, velocity, and acceleration in multi-dimensional motion, with step-by-step vector analysis ...
Tech Xplore on MSN
AI agent learns to create 3D objects from sketches using CAD software
Computer-aided design (CAD) is the go-to method for designing most of today's physical products. Engineers use CAD to turn 2D ...
Tech Xplore on MSN
Morphing 3D-printed structures from flat to curved—in space
Because it's costly and cumbersome to transport large structures such as satellite dishes into space, aerospace Ph.D. student ...
Abstract: Point Cloud Quality Assessment (PCQA) plays an essential role in optimizing point cloud acquisition, encoding, transmission, and rendering for human-centric visual media applications. In ...
If you’ve ever wanted to experience the whimsical culinary escapades of Chef Remy in full 3D, today is your final opportunity at Walt Disney World’s EPCOT. As part of a scheduled refurbishment, Remy’s ...
Explore the properties of 2D shapes from one-sided circles to the eight-sided octagons. What makes a shape symmetrical? Find out what makes a shape symmetrical. Positions, directions and turns Learn ...
Abstract: With the rapid advancement of chiplet and heterogenous integration technologies, supplying power through package, RDL, and chip layers in three-dimensional space has become a fundamental ...
A ROS2 package for converting 2D occupancy grid maps to Gazebo Classic simulation worlds. Simply point it at your map file, and it generates a ready-to-use SDF world with walls from it. Works with ...
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