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Tom's Hardware on MSN3D Pinball bug allowed game to run at 5,000 FPS — former Microsoft programmer didn't add a rev limiter when porting game from Windows 95 to NT
Dave Plummer, the Microsoft programmer who ported Pinball from Windows 95 to NT, didn't add a frame limiter to the game, ...
Dave Plummer ported 3D Pinball (Space Cadet) to Windows NT, but neglected to include a frame rate limiter - so it ran like ...
From September 4 to 7, the 7th Zhangjiang Huizhi Science Popularization Festival and the 10th Zhangjiang Science and ...
FSR 4 is also now officially supported in more than 85 games.
NVIDIA has introduced its AI Blueprint for 3D object generation, giving artists a streamlined way to create up to 20 assets ...
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