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Creating the John Wick-inspired mocap for SPINE - and why Unreal Engine 5 isn't always best
Creating animation for video games has become reliant on motion capture, bit SPINE developer Nekki has gone further than most, having created its own app, called Cascadeur. This adds to a workflow ...
Avid PC gamer with a passion for genre-busting indies- but I keep a special place in my heart for Nintendo. I'm new to the industry and excited to contribute. A 3D animator and long-time fan of ...
MetaHuman is a framework developed by Epic Games that allows developers to create and animate realistic and expressive digital humans (MetaHumans). MetaHuman has now left early access and is now ...
One of the most difficult tasks in the increasingly high-fidelity world of gaming is making realistic-looking people — especially faces. Epic today showed off a new character creation tool in Unreal ...
PC Cases The best PC cases in 2025: These are the chassis I'd use for my next gaming build Hardware The 14-inch Razer gaming laptop we fell in love with just dropped dangerously close to normal RTX ...
Epic Games has revealed MetaHuman, a new tool aimed at helping developers create stunningly lifelike characters. You can see the full introductory video to the MetaHuman tool from Epic Games just ...
Thanks, Apple — If you've ever used Apple's Memojis then you've seen how the iPhone is already capable of mapping facial expressions onto cartoon avatars. The iPhone's TruthDepth camera technology is ...
Tyler Shipley is an editor for Game Rant who has been writing for the team since 2021. Tyler has a degree in English from the University of Toledo. Some of his favorite games are platformers, but he ...
Although Unreal Engine 5.7 may not be the latest version anymore, its functionality continues to inform real-time workflows for artists working in environments, cinematics, and 3D visualization. It ...
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