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The premise of [CrazyScience]’s game is really simple, with three servos connected to labels that display rock, paper, and scissors, respectively. The game code is written to pick a label to ...
Rock Paper Scissors (or RPS, as it's known) is pretty darn easy to simulate because there aren't really many variants or possible outcomes. If you've never played it before, it's a one-vs.-one game ...
Zen and the art of RPS. The best part of the site is where they boil down Rock, Paper, and Scissors into archetypes—the characters of the game, c omplete with some outstanding MS paint mockups.