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This combination of procedural and handcrafted animation enables Frontier to create animals that feel believable both with the camera pointed straight into their refractive irises, and with it ...
Dr. Llŷr ap Cenydd is the developer of two well known Oculus Rift demos: Ocean Rift and (my personal favorite) Crashland. As an expert in procedural animation, Cenydd has imbued his creatures ...
A new paper authored by researchers from Disney Research and several universities describes a new approach to procedural speech animation based on deep learning. The system samples audio ...
Square Enix's GDC presentation looks at procedural animation for mechs, sparking hope for a new Front Mission game.
Both procedural state changes and functional relationships derived from them are conceptually “instantaneous”. By contrast, “animation” describes what we perceive to be continuous state ...
Korean developer NCSOFT has partnered with "real-time inverse kinematics" company IKinema to bring its technology to the developer's next game. IKinema's RunTime technology allows developers to ...
Further to the subject of Rain World 's immersive worldbuilding, Therrien also spoke about the game's procedural animation.