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A number of mods for the original Skyrim have not been ported over to the Special Edition yet, simply because the same level of functionality isn't available without the SKSE. So, yay!
The stalwart devs at Silverlock are busily working on Skyrim: Special Edition's own script extender (SKSE), and have announced that a beta test may be available in mid-March. If you're an active ...
Here’s how it works. In a recent post on their site, the makers of the Skyrim Script Extender announced they are working on a new version of the SKSE for the 64-bit Skyrim Special Edition.
With the release of Skyrim Special Edition back in October of last year, most mods became incompatible with the new 64-bit version of Bethesda’s open world RPG. I’m sure many mourned the loss ...