News

Gamification has a place in sales readiness training, but it's only one component of an effective learning culture.
Giving a badge to an app user as a reward for learning seven days in a row is gamification. Playing a word game to revise foreign language vocabulary is a game-based approach.
In broad terms, gamification is using the concepts of game design and play to motivate users and boost participation, and engagement. People who gamify attempt to tap into their users' innate ...
As digital self-assessment platforms evolve, MyIQ has distinguished itself by using gamification not as a gimmick, but as a ...
While some of its early hype has died down, the concept of gamification — rewarding mundane tasks by turning them into games — has not only survived, but thoroughly wedged itself into society ...
One innovative approach that has gained traction in recent years is gamification—the integration of game elements such as ...
Gamification is slowly seeing adoption but has yet to reach the threshold of popular acceptance. Brown said it was seeing a bit of an upward trend before the pandemic, which placed gamification on the ...
COMMENTARY | Gamification or game-based learning is a great tactic in training employees on the skills and processes they need to know for their current positions and to encourage them to upskill ...
“Gamification is learner-driven learning.” What’s more, gamified classrooms can be customized to promote different learning behaviors, which can help students adapt to new learning ...
Gamification significantly increases employee engagement and productivity in training. Quizzes, puzzles, and simulation examples create a sense of active learning from what would otherwise be ...
Teachers experiencing gamification fatigue may find the challenges with game-based learning worth the time and effort it takes to implement.
Gamification is a growing trend in healthcare education, as evidenced by the increasing number of peer-reviewed scholarly articles on the subject. Making learning fun ...