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Doom: The Dark Ages offers some great upgrades to things like combat and exploration, yet one aspect of the game was always ...
First launched in 1993, the first-person shooter (FPS) remains one of the most influential - and popular - series in the ...
But the developers also held a roundtable interview with the press ahead of the event, where studio director Marty Stratton and creative director Hugo Martin provided more context on some of the ...
The statement, complete with a table of contents, also serves as a rebuttal after the game's Software Studio Director Marty Stratton penned an open letter published on Reddit in 2020 that laid ...
Doom: The Dark Ages is the closest to a Hollywood blockbuster the series has come, though a human weapon destroying demons is still at the core.
During the events of QuakeCon 2024, Hugo Martin and Marty Stratton took the stage to talk about all sorts of new stuff in the Doom franchise. That inevitably included new info on Doom: The Dark Ag ...
Producer Marty Stratton acknowledged that Doom 4 had a "Call of Doom" feel to it, he said, referencing Activision's blockbuster Call of Duty series. "It was much closer to something like that type ...
Here’s how it works. In a press Q&A ahead of today's Xbox developer direct, id Software creative director Hugo Martin and executive producer Marty Stratton expanded on some of the gameplay ...
you kind of push forward into these combat encounters where you're getting mano a mano with a heavy demon—something badass," says executive producer Marty Stratton in a Q&A session with press ...
"It's a franchise that I think everyone deserves to play. "When I was in a meeting with Marty [Stratton, id Software studio director] a couple years ago, I asked Marty what he wanted to do ...