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The 'Compiling Shaders' screen is the worst screen in gaming: here's how to make it suck less
I'm not sure exactly when it happened, but one fateful day in the recent past videogames collectively decided that instead of compiling shaders while we were playing a game, it'd compile them before ...
Unity is updating its game engine to support native screen readers in both macOS and Windows. The feature is available now in the Unity 6000.3.0a5 alpha, and should make the process of making games ...
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