SEOUL, Aug. 29, 2011-– At IFA 2011 in Berlin next week, LG Electronics (LG) will demonstrate the world's first OpenGL-based 2D to 3D game conversion engine available on a smartphone platform. A result ...
The organization behind the OpenGL graphics software released specifications Thursday for a major update designed to add some razzle-dazzle to computer games. Specifications for version 2.0 of OpenGL ...
John Balestrieri today announced that the open beta period for SuperSpriteSurface 1.0 has concluded and the first official release is now available. SuperSpriteSurface is a middleware solution that ...
John Balestrieri today announced the first public release of the SuperSpriteSurface framework for REALbasic developers. SuperSpriteSurface (SSS) is “a class framework for REALbasic developers that ...
OpenGL was praised at GDC this week in a joint panel session featuring Nvidia’s Cass Everitt and John McDonald, AMD’s Graham Sellers and Intel’s Tim Foley. The group claimed that by using OpenGL in ...
Click here for all of GamesBeat’s 2015 Game Developers Conference coverage. The Khronos Group, a consortium of graphics hardware and software experts, has unveiled its proposal for the next generation ...
Apple's move to cut OpenGL after macOS 10.14 Mojave and pushing for the use of its own Metal graphics technology has come under fire from developers, expressing concerns it will impact cross-platform ...
Cocos has had great success with PC and mobile games with its 2D game engine. Now it is taking the open-source software to the third dimension with Cocos Creator 3.0. Cocos is including its first ...
Valve has made Dota 2's Direct3D to OpenGL translation layer open source. This is the piece of code that allows Valve to take a standard DirectX Windows game that uses the Source engine (Dota 2, Team ...
D/AVE NX is the latest and most powerful addition to the D/AVE family of rendering cores. It is the first IP to bring 2D and 3D OpenGL ES 2.0 vector g ...
I am working with simulations involving large numbers of particles, and looking for a better video card to speed up visualization of the results. A typical frame looks like so (800x800 image): Spoiler ...
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