I choose to persist in the doomed world I've created, thanks. When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works. Time was, videogames let you just ...
Time was, videogames let you just kill whoever. Plucky sidekick, love interest, authoritarian father figure, plot-critical NPC—all these and more were fodder to a sufficiently trigger-happy player.
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