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This is part one of a tutorial on how to make an FPS for Android in Unity. By the end, you'll be able to walk around a 3D world and shoot at objects!
This post explains how to use Unity as a library in native Android apps. Display 3D content or add AR features to your projects!
It’s long been a pain point when developing a Unity game: having to use MonoDevelop as the IDE. Originally I never thought it was that bad, but after using Unity VS with Visual Studio on my ...
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