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Bethesda’s Fallout 76 did not launch in a good state. While the MMO is now a great Fallout experience with friends, former project lead Jeff Gardiner remembers the intense hatred from fans the ...
Jeff Gardiner oversaw the game's troubled launch, as well as the start of its redemption arc. When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.
Speaking with PC Gamer, the project lead for Fallout 76, Jeff Gardiner, reflected back to his time working on the game, its messy launch, and the push to turn things around.
The masses didn't exactly take it well, with project lead Jeff Gardiner getting yelled at in public and Todd Howard later admitting in a Wired interview that the team "struggled" to meet expectations.
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Fallout 76 May Have Set the Bar for Future Updates Too High - MSNFallout 76 has been on a hot streak lately. Since the premiere of Amazon Prime's live-action Fallout series last year, the multiplayer take on the long-running post-apocalyptic franchise has seen ...
Over the weekend of April 4, a new iteration of Fallout 76 ’s PTS opened, giving players the chance to playtest some upcoming balancing changes, as well as new content that will arrive later in ...
In an interview on the Boss Rush network podcast, long-time Fallout producer Jeff Gardiner discusses how "RPGs live and die on story", explaining how a strong narrative can outrank frustrating ...
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