Assassin's Creed Shadows game director Charles Benoit talks world-building, balancing combat and stealth-based gameplay, and ...
There's a good reason why players have to wait an extra month before getting their hands on Assassin's Creed Shadows.
When I played six hours of Assassin's Creed Shadows at Ubisoft Quebec last week, I knew it would be the only time I saw it looking this good. Global illumination, ray traced everything, super high ...